NBA 2K21 Realistic Sliders for ATD 2021-2022 Roster by Santicruyff

 


NBA 2K21 Realistic Sliders for ATD 2021-2022 Roster by Santicruyff

Author´s note:

Hi guys, here I bring you two slidders for this roster and my league, they are not and I don't think they will be useful for others, in which I have been working for a long time, and with many simulations of quarter games of twelve minutes, about 7 or 8 each day until finally achieve what I wanted, which was to simulate as close as possible the nba of today. 

 One of the slidders is Cpu vs cpu, and that is not to be changed at all, any change I am not responsible for it not being as I am promising, also you have to understand that sometimes there may be a little crazy games where unreasonable things will happen, but that's why I invite you not to try it in a few games, but to give it continuity to discover its true potential. 


 The other slidder is User vs cpu, and in this one what you should never touch is the cpu part, and in the user part only modify the following parameters:

 On offense:

Inside Shot Success

Close Shot Success

Mid-Range Success

3PT Success

Layup Success

Contact Shot Success

 In Attributes

Offensive Awareness

Offensive Consistency


Only these parameters in the attack part will be raised or lowered depending on our level against the cpu, I always recommend to do it 5 by 5, either we add or remove the value we have in one of these parameters, until they are at the level that allows us to have more fun and rivalry against the cpu.


To adapt our defense, we will do the same to lower or raise that amount, with the following parameters:

 In Defense:

Steal Success

In Attributes:

On-Ball Defense

Stealing

Blocking


Especially in On-Ball defense is where you can get some improvements, and this I am going to say now only in exceptional cases, when nothing works and until we can improve or adapt our defense to the cpu, only in that case and to put it back as it was, we would have to lower very gradually in the Cpu these parameters:


 On Offense:

Inside Shot Success

Close Shot Success

Mid-Range Success

3PT Success

Layup Success

Contact Shot Success


Although we should not but it is necessary, the Cpu where it has its parameters just placed is the most realistic possible hit, but if our defense not being as good as we would like affects the hit of the Cpu to be higher than it is the reality, only in that case, as I just said, is when they should be modified.


 You will find the slidder in 2k share, with my user name MartelCruyff and the name of the content is:

Martel CPU vs CPU

Martel USER vs CPU


I hope you like it and enjoy the experience.

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